Additionally, Tribes doesn't have Minecraft's sheer quantity of content to do, and lacks 7 Day's loot & progression systems. Tribes of Midgard isn't a voxel based game you can't really build what you want where you want. Comparing to 7 Days and Minecraft, the building can't be leaned on no clever building defensive structures, no real tower defense, and no playstyles revolving around building, it's a very minor feature used mostly for scaling terrain. I haven't played Muck, so I can't compare. Early on you will almost certainly lose and have to restart from scratch not particularly out of any fault of your own aside from not knowing what to do or how to do it efficiently, and this will repeat several times until you get the hang of things. The game is pretty arguably at its most enjoyable with 3 people.
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